![]() ![]() The fact there are a lot of them on the pitch means you can’t avoid them either. The beastmen benefit with horns and can blitz with good strength. Their chaos warriors have high strength yet can still dodge and ball handle as well as the average player. Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Furyįavourd Of… (choose either): Undivided, Khorne, Nurgle, Slaanesh, TzeentchĬhaos teams have the benefit of being the most agile of the bashing teams. QTYĪlways Hungry, Loner (4+), Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team Mateīone Head, Loner (4+), Mighty Blow (+1), Thick Skull, Throw Team Mate ![]() They rarely, if ever, worry about such minor considerations like picking up the ball and scoring touchdowns – not while there are any players left alive on the opposing team, anyway. A simple drive up the centre of the pitch, maiming and injuring as many opposing players as possible, is about the limit of their game plan. Chaos teams are not noted for the subtlety or originality of their game play. ![]()
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